The Observer pattern is a behavioral design pattern where an object, known as the subject, maintains a list of its dependents, called observers, and notifies them of any state changes. This pattern is commonly used to implement distributed event-handling systems.
How does the Observer pattern work?
The Observer pattern works by having the subject notify all its observers whenever its state changes. Observers register themselves with the subject and update their state accordingly.
What are the advantages of using the Observer pattern?
Advantages include loose coupling between the subject and observers, easy addition of new observers, and improved modularity and maintainability of the code.
What are common use cases for the Observer pattern?
Common use cases include implementing event-handling systems, data binding in UI frameworks, and real-time updates in collaborative applications.